
Training data for augmented reality
Prepare visual data for spatial perception and interaction models. Label objects, scene regions, and landmarks in images and recorded demonstrations.

Annotation use cases for augmented reality
Turn source data into clear, task-specific training examples.

Object geometry
Outline object instances so perception models can learn visible boundaries.

Facial landmarks
Place defined landmarks on visible facial features for interaction datasets.

Region masks
Distinguish visible face and hair regions with consistent mask classes.

Pose diversity
Include varied poses and capture conditions when selecting training examples.
Built for AI Data at Scale
Connect data curation, shared label definitions, review, and dataset versions in one workflow.
15X
Faster spatial data annotation
Label objects and scene geometry with reusable ontologies and review workflows.
60%
Less time on data operations
Automate curation, management, and versioning of AR datasets.
5X
Lower Training Data Costs
Reusable ontologies and governed quality control reduce labeling and review rework.
Labels that preserve source context
Match the annotation geometry and properties to your model’s task.

Instance boundaries
Separate the visible object from the surrounding scene. Define how to handle touching objects and missing edges across viewpoints.
Pose and capture properties
Keep pose and capture properties separate from identity labels. Review the selected examples across orientations to build consistent visual-interaction data.

Augmented Reality FAQs
What is data annotation for augmented reality?
Data annotation adds defined labels to source data so models can learn a specific task. For augmented reality, examples include object geometry and facial landmarks. Unitlab connects this work in its data annotation platform.
Which data types can teams annotate?
Choose the tools that match the source data: image annotation, video annotation, multimodal annotation. Keep linked sources together when the task requires shared context. Confirm input formats and annotation requirements before starting a project.
Which augmented reality use cases can I explore?
Explore robot demonstration annotation and Identity & Biometrics for focused labeling examples. These solution pages explain the training-data task; the linked modality pages describe the annotation tools.
How do I keep annotation rules consistent?
Define classes, required properties, and boundary rules before labeling. Use examples such as object geometry to resolve ambiguous cases. See the classes and annotation types guide.
How do I select representative training data?
Use data curation to inspect examples and filter available metadata. Plan coverage across viewpoints, object scales, poses, and lighting, then check for missing or overrepresented conditions before annotation.
How are annotations reviewed before training?
Use annotation quality assurance to inspect labels against the task guidelines. Consensus helps compare annotator agreement; Quality Gate stages apply configured checks before work advances. Route uncertain examples to the appropriate reviewer.
What is the difference between a dataset version and an annotation release?
A dataset version records a source-data selection; an annotation release packages the annotation outputs for downstream use. Use dataset management to inspect and organize data, and consult the guide to annotation releases before preparing training exports.
Can I export data and connect my training pipeline?
Choose an output format supported for your annotation task and validate the result with your training code. Read the export formats guide and the API, SDK, and CLI documentation for automation and integration options.
How do I get started?
Start with a representative sample, a clear label specification, and an agreed review process. Read the image annotation documentation or discuss your workflow with the Unitlab team.
Related resources:image annotation · robot demonstration annotation · Data curation · Quality assurance
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